

#pragma once

#include "Vector3.h"
#include "stdio.h"

class Actor
{
public:

	Vector3 mPosition;
	char *mName;

	AUX_RGBImageRec* LoadBmp(char * filename)
	{
		FILE * file = NULL;
		if(!filename) return NULL;

		file = fopen(filename,"r");

		if(file)
		{
			fclose(file);
			return auxDIBImageLoad(filename);
		}
		return NULL;
	}
};